GIG: VAVABOND and Li Jianhong at XP, Beijing

Venturing out into the beginnings of an untimely snow-fall last night in Beijing, I made my way over to XP to catch VAVABOND and Li Jianhong play together under the moniker of Mind Fibre.

VAVABOND and Li Jianhong at XP, Beijing

VAVABOND specialises in very subtle, fizzing staccato stabs of computer-generated electronic sounds, while Li plucks at a guitar and combines its tones with noises from various DIY electro-mechanical objects sitting near him, their combined sounds being variously modulated and distorted. The style of sound produced by these two is a little bit cosmic, from the warbles of VAVABOND’s programming, and the bends and swoops of Li’s notes and tones, the overall effect harking back to early synthesised tonal music without in itself being at all anachronistic. They produced a wonderfully intense effect, each sound feeling highly articulated and organised, and never over-bearing or violent.

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ArtSlant: Seedy Showing

Print•Concept: The Second Academic Exhibition of Chinese Contemporary Prints

Today Art Museum, Building 4, Pingod Community, No.32 Baiziwan Road, Chaoyang District, 100022 Beijing

7–19 August, 2011

The sound of cracking coming from people’s mouths and underfoot was perhaps the first indication that there was something different about this opening. Today Art Museum’s galleries were filled with the great and good of the Chinese art world for the opening of The Second Academic Exhibition of Chinese Contemporary Prints, subtitled: Print•Concept. But throughout, while chatting and viewing the artworks on the walls, many were distractedly clutching small handfuls of sunflower seeds, cracking them open with their front teeth with more or less proficiency, and spitting out or letting the husks fall to the floor in their wake.

While big names in the visual arts such as Xu Bing and Fang Lijun took up the wall space, artist Yan Jun arranged a parallel experience as his own contribution to the show with his piece How To Eat Sunflower Seeds. Yan Jun is famous in the sound art community as a veteran performer and for being pivotal in the development of the Chinese experimental sound and music scene. For the last decade or so he has run the SubJam label, releasing material from a role call of experimental musicians and sound artists from China and beyond.

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ArtSlant: Noise and Context

The Sound of Nowhere

Various sites around Dongcheng District, Beijing

5 – 12 June, 2011

Like any art form, creative activity that involves sound has a relationship with the world as a production and with an audience as reception. Both relationships have different expectations and requirements for whatever might be termed “success.”

The often ephemeral form of sound work dictates that it must assert itself in a stronger way to ensure its reception as in some way distinct from the “distractions” it works within. The concert hall, for instance, not only provides a hermetic, purpose-built environment for the perception of sound, but—as with the gallery—it creates a psychological space devoted to sound, which prepares the audience to receive the material.

As visual art has its idealised environments in the white/grey/black cubes, and must negotiate new tactics of reception upon leaving those spaces, so sound encounters a potentially hostile, but promisingly productive terrain upon entering the outside world. This boundary between the sound work and the world is a fertile creative ground for the artist, on which the work can take any position, and which creates the relationship with the audience and their understanding of how the work fits into the environment. This might be described, referring back to visual arts, as its “framing,” which include not just the physical details of the environment, but the institutional structures around the pieces.

In the case of The Sound of Nowhere, the environment is made up of the collection of this particular set of pieces in a group show with this particular name and provenance; the (rather nicely designed) handout guiding the audience to the sites; the background information about the artists and works provided.

Sound’s ephemeral nature perhaps encourages me to focus on these “extraneous” details in the appreciation of the work. The organisers themselves stress “the processes of the search, discovery, listening to and/or taking in.” The works in The Sound of Nowhere are widely dispersed around the hutongs of Beijing’s Dongcheng District and work with these constraints and conditions as part of their being in the world.

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Brian Eno on bells and systematic music

Would very much like to get Brian Eno over to talk about generative music as part of the project I’m working on, but he’s a difficult person to track down, unsurprisingly.

You may not know that there’s a tradition of bell-ringing in Britain that might well be the only case of Britain’s own music, because you won’t find it in any other part of the world. It probably has more to do with maths than music. The people who design these clocks or bells have a set of rules to work with, for instance, if there are eight bells, how to work out all the combination of them? There are a lot of rules, such as no neighbouring bells shall ring consequently, etc. Some people treat this tradition seriously. We have a weekly magazine, and all you’ll find in it are maths problems about different sounds produced by all kinds of clocks and bells. I once write to the editor of The Ringing World weekly saying, ‘I like your music very much, can you tell me where can I buy your CDs?’ And he replied furiously, ‘We are not making music. We are mathematicians.’

Why did I bore you with such a long and blabbering story? Because you can see that these people never think about or care about music – they avoid the topic – but what they produce is the best music that you can hear in Britain. This is quite inspiring for an exploratory musician or those who want to make totally different systematic music; it’s encouraging for me as well. When I make this kind of music, for instance a systematic piece, the first thing I would think about is the technical aspect, and then the content. The system I designed could generate music automatically, and when that happens, I’m not a musician, but an audience. The creating of this kind of music is a bit like evolution, it has become a very interesting discipline in itself – cellular automata or ‘self-evolving cellular science’, there’s a connection between the two.

Eno, Brian (2007). Sonic images in a material world. A talk with Brian Eno. Interviewed by Chinnery, Colin. In: Yan Jun & Gray, Louise (eds.) Sound and the City: British Council China SATC Anthology. Shanghai, China, 世纪出版集团/British Council. pp.71–72.