Archive for the ‘Art’ Category

Hands-on v. Hands-off

(Posted 1 week ago)

The distinction Rex Lawson made in the previous post between Pianolas and Recording Pianos is an interesting one, in terms of how they fit (or don’t fit) into the project which been hinting at recently.

This project is provisionally organised along a division between what I am characterising as hand-crafted or hands-on and hands-off material. I’ve been explaining it as follows:

Hands-on: those people producing material using primarily hands-on methods. I’m thinking here of things like live-coding, circuit-bending, etc.

Hands-off: those producing material with self-running systems with only minimal human intervention beyond the initial setting up of the system.

I see this as the work being split into two types, one for “knob twiddlers,” and the other for the more minimally-inclined worker. In both cases a particular focus could be generative software like Supercollider, which allows for both types of activity.

Hands-on/hands-off is obviously something of an artificial distinction – people don’t really restrict themselves to one or the other, but this event is designed to investigate the various options around these different types of work, and to see what kind of productive exchanges you can get when you focus on and contrast these particular aspects of production.

I’m also trying to avoid any forcing of the material into categories like music, noise, sound, visual art, architecture, etc. The principles being dealt with here cross over many disciplines and forms, so I want to leave this as open as possible and let the artists create the distinction with their work.

Returning to the Player Pianos, and Rex’s distinction that the rolls for Pianolas are edited versions of the original musical scores, while rolls for Recording Pianos are created by a machine translating the key presses of a particular pianist into slots on the paper. So, in former case, you have this abstraction which is the musical score, being translated into a new medium of the roll, but essentially they are unchanged in their content. From thence the Pianolist (the player of the Pianola) interprets the playing of the roll using the various means available on the Pianola (speed, tone, strength, etc.). In the latter case, you have the reality of the player’s movements being the players’ realisation of the abstraction of the score, translated into slots on the roll, the idea being that these rolls are then played as-is, without intervention on the part of a Pianolist. In this case at the time of performance you have what aims to be a reproduction, whereas in the former you have an entirely original performance.

In terms of my project, I want to pay attention to this interesting slippage through the roll of the human hand in the process, and more importantly at what stage in the process the hand enters and leaves. For the hands-on work the hand is ever-present to a greater extent, by definition; for the hands-off work, the hand has done it’s work beforehand (as it were) in the preparation, which then almost has a life of its own once it is performed (or performs itself, you could say I suppose).

the “auto-” in creativity

(Posted 2 weeks, 4 days ago)

Following on from the last post, I wanted to try and clarify my use of the prefix “auto-” to describe the types of sound that came up in the Subjam concert at UCCA. At the same time this will help put some meat on the bones of a project that I’m working on right now, a project whose subjects, and the arguments that I’m touching on in this post, cross over from the sonic arts to the visual.

By using “auto-” I was trying to suggest that the sounds had some kind of automatic, or non-human activity in its formation (although it would be a mistake to think that’s all I was interested in, but I’ll get to that later). In this case I mentioned “Auto-Generative” and “Auto-Destructive” sound, and although I used these terms in the title, I didn’t make it explicit in the text what they were referring to other than a vague idea of additive versus subtractive compositions (where I was tentatively linking the former to Zhang Jian and Wu Na, and the latter to William Basinski).

My use of the term Auto-Destructive is inspired by the work of Gustav Metzger (born US, but now stateless) and the Swiss artist Jean Tinguely. Metzger popularised the term in 1959 with his First manifesto of auto-destructive art,1 as a general principle and a way to describe his performance works using nylon and acid, a lethal combination which resulted in the destruction and disappearance of the material of the works. In a similar vein, Jean Tinguely is well known for his elaborate machines which progressively destroy and undo themselves. Both artists were working towards a dematerialisation of the artwork, a throwing into question of assumptions of the object-status of the artwork at that time. This (non- or negative-)thing that results was also one of the focii of Conceptual art, Metzger and TInguely in this case having quite an influence on their thinking. In their work Metzger and Tinguely presented the process of dematerialisation as being an end in itself, literally performing the critique of the object in front of the audience.

From “Auto-Destructive” the antithesis I set up was “Auto-Generative.” In this case the word “generative” comes from its use as a form of musical composition, usually associated with computer music. I have been thinking recently in this regard specifically of the composers Conlan Nancarrow (US) and Edgard Varèse (France, US), whose work involved investigation of systems which, although of course “man-made” in their inspiration or initiation, in execution relied on the working through of a set of rules by mechanical means.

For generative work human intervention can simply be a starting point, from which systems can work themselves out, the “human touch” can be removed entirely from the actual act of music/noise making. The extent to which the human needs to be involved in the act of music/noise making is a very divisive issue. For some the human touch is pre-eminent, for others a hands-off approach is the interesting means and I think it is this subject that can be usefully pursued, an which my project is working from.

It’s an important part of the project, too, that there should be no restriction for this to sonic investigations, it can equally be applied to visual and other forms. Metzger’s words, for example, apply across the board:

Auto-destructive art is art which contains within itself an agent which automatically leads to its destruction… Other forms of auto-destructive art involve manual manipulation. There are forms of auto-destructive art where the artist has a tight control over the nature and timing of the disintegrative process, and there are other forms where the artist’s control is slight.2

I have to admit, setting up these polarities of “auto-generative” and “auto-destructive” is a deliberate straw-man tactic, to create a discursive environment for the project. They serve as ideals around which to drawing out the arguments involved in various artists’ methods. As such, I doubt any artist would commit themselves to one or the other exclusively, certainly not over their whole oeuvre (or even within a single piece of work). However what the use of these terms does do is to set up a field of argument, around which the various participants can set up their camps, like a set of Venn diagrams of creativity, covering more or less of each of the meanings in their practice and theory.

It’s early days yet, but as the project progresses, more information will get posted here.

  1. Metzger, Gustav (1959). Auto-Destructive Art [first manifesto of auto-destructive art; 4 November 1959]. [Online]. Available from: http://www.luftgangster.de/audeart.html [Accessed 3 March 2010].
  2. Metzger, Gustav (1960). Manifesto Auto-Destructive Art [second manifesto of auto-destructive art; 10 March 1960]. [Online]. Available from: http://www.luftgangster.de/audeart3.html [Accessed 3 March 2010].

Essay on Zheng Yunhan – short version

(Posted 3 weeks, 5 days ago)

As promised in my previous post about artist Zheng Yunhan, I have edited down the essay to a more manageable size. This version obviously is much more condensed and shifts the focus a bit. From the intro:

As an artist is it possible to hold your subjects apart from their ideology, to present their close-at-hand concerns, to present the people around you and their lives as they take place outside of larger systems? Chinese artist Zheng Yunhan works with subjects embedded in the cult of ideology, working to avoid being caught up by it in his presentations.

Download PDF (152Kb)

Essay on artist Zheng Yunhan

(Posted 1 month ago)

I am please to say I was able to complete my essay on the artist Zheng Yunhan, whom we represent, ending up with an extended piece which goes through each of his works, tries to put them into context and provide some sort of critical commentary on them. My piece was informed by the work I’ve done with Yunhan over the past few years and the conversations I’ve had with him over that time. I’m very sad that we were never able to put on a show of his work in our old space, but there will always be other opportunities, particularly for the most recent project To Walk.

The dilemma I have in launching this piece of writing into the public is that I am coming with an inherent bias towards Yunhan’s work – I am his dealer after all, so perhaps you need to take that into account when you read it. However, I believe this piece is not trying to boost his works without good cause, I really believe that if there wasn’t something interesting about Yunhan’s work, something with which I could grapple in words, to try to understand (and which I thought was worthwhile trying to understand), then I don’t think I would bother putting the effort into writing 5000 words about him. Of course, you could just say “well, it’s my job to promote my artists,” but I hope that my genuine interest and enthusiasm for his work (and, yes, the issues I have with it) come through in this piece.

Right now, the text is being hosted by Li Zhenhua’s research platform Laboratory Art Beijing and I’d like to thank them for supporting of my work in this way. I’m also in the process of editing the piece down into a more pithy 1,500 words which I’ll post to this blog in due course.

Link to text.